Sunday, February 22, 2015
Update!
Stream is gonna be a bit latter than normal today. still planning on two hours, starting a half hour later than usual. Also finishing up the e2nd dungeon today. two more to go.
Sunday, February 15, 2015
Just giving you all a heads up. No stream this week. I start with my new Japanese tutor. Also had a dental appoint which also leaves me exhausted due to heavy amount of work I've got to get done.
On the game front. Okay, so two updates. One is I've found a better bestiary that includes stolen items as well as dropped items. Glad I kept looking. Not having that was kind of a pain.
The other one is I manage to upgrade Vlue's proximity script. It checks the distance between the player and events. Scripting scenes would be hell with out. Now it can check the distance of events from each other which will help down the road with push pull type puzzles. *Don't expect to see to many of them right now though.* I'm not redoing anymore maps this chapter. XD.
Vlue, if by some odd chance you see this. Thanks for making the script. Much love and respect.
If I get anything drawn I'll post it here. But at the moment I'm just trying to get the second dungeon done. Take care gentlemen see you next week.
On the game front. Okay, so two updates. One is I've found a better bestiary that includes stolen items as well as dropped items. Glad I kept looking. Not having that was kind of a pain.
The other one is I manage to upgrade Vlue's proximity script. It checks the distance between the player and events. Scripting scenes would be hell with out. Now it can check the distance of events from each other which will help down the road with push pull type puzzles. *Don't expect to see to many of them right now though.* I'm not redoing anymore maps this chapter. XD.
Vlue, if by some odd chance you see this. Thanks for making the script. Much love and respect.
If I get anything drawn I'll post it here. But at the moment I'm just trying to get the second dungeon done. Take care gentlemen see you next week.
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