Wednesday, September 21, 2016



Alright so to reiterate what I said in the thread for those that didn't read it. Sorry for the delay, the menu's took quite a bit. And honestly so did this character but I'm not great with neon punk style but I'll get better.

The player menus are as done as then can be without balancing for gameplay, of which their currently is none yet. This does not include shop menus, bbs systems, or dialogue menus. I plan on tackling those as I need them.

So to wet your whistle and just generally show I'm not dead. Here is one of the characters that will be in the game.

Tuesday, July 12, 2016

So a little update. The inventory and quest menu screens. Next one will be when I get the status and levels screens done.

Saturday, April 16, 2016


I'm uhhh... doing stuff.
 So. For th past couple weeks I've been working on new tilesets for the new game. These aren't final. i want to build the players house to establish an artistic theme. One I've done that I should be able finish polishing off the systems I've roughed in already. Haven't started on the digital world tileset yet. and no animation has been done yet. But I'm pluggin away at it still.

Sunday, January 3, 2016

Stream today at the usual time. Also been thinking about removing the save system. I kind of want to see if helps with the numerous crashes. I know, four save points, not great. But I think the lack of save points might be the lesser of two evils.